Echarts结合 · Combine Echarts · ▶ 在线运行案例
案例合集: 三维可视化功能案例(threehub.cn)
开源仓库github地址: https://github.com/z2586300277/three-cesium-examples
**400个案例代码: ** 网盘链接

你将学到什么
- glTF/FBX/OBJ 外部模型加载
- 相机交互控制器
- CSS2D/3D 标签渲染
- ECharts 与三维融合
- requestAnimationFrame 渲染循环
效果说明
本案例演示 Echarts结合 效果:ECharts 图表与 Three.js 场景同屏联动展示;核心用到 OrbitControls、glTF/Draco、ECharts。建议先打开文首在线案例查看动态画面,再对照下方源码逐步理解。
核心概念
Loader 异步加载模型;glTF 返回
gltf.scene,加载后注意scale与坐标系。Draco 需配置DRACOLoader。OrbitControls 轨道旋转缩放;开
enableDamping时每帧需controls.update()。DOM 元素叠加在 3D 坐标上,适合信息面板(注意与 WebGL 深度关系)。
二维图表/飞线与 Cesium/Three 场景叠加或纹理映射。
实现步骤
- 搭建 Scene / Camera / Renderer 与 OrbitControls
- Loader 异步加载模型/纹理资源
- rAF 循环中 update 并 render
代码要点
import * as THREE from 'three'
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js'
import { CSS3DRenderer, CSS3DObject } from 'three/examples/jsm/renderers/CSS3DRenderer.js'
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js'
import * as echarts from 'echarts'
const DOM = document.getElementById('box')
const scene = new THREE.Scene()
const camera = new THREE.PerspectiveCamera(75, DOM.clientWidth / DOM.clientHeight, 0.1, 10000)
camera.position.set(50, 90, 300)
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true, logarithmicDepthBuffer: true })
renderer.setSize(DOM.clientWidth, DOM.clientHeight)
DOM.appendChild(renderer.domElement)
scene.add(new THREE.AmbientLight(0xffffff, 3))
new OrbitControls(camera, renderer.domElement)
const css3DRender = setCss3DRenderer(DOM)
new GLTFLoader().load(FILE_HOST + "files/model/Fox.glb", gltf => scene.add(gltf.scene))
animate()
function animate() {
requestAnimationFrame(animate)
renderer.render(scene, camera)
css3DRender.render(scene, camera)
}
window.onresize = () => {
renderer.setSize(box.clientWidth, box.clientHeight)
camera.aspect = box.clientWidth / box.clientHeight
camera.updateProjectionMatrix()
css3DRender.resize()
}
/* css3d 渲染 */
function setCss3DRenderer(DOM) {
const css3DRender = new CSS3DRenderer()
css3DRender.resize = () => {
css3DRender.setSize(DOM.clientWidth, DOM.clientHeight)
css3DRender.domElement.style.zIndex = 0
css3DRender.domElement.style.position = 'relative'
css3DRender.domElement.style.top = -DOM.clientHeight + 'px'
css3DRender.domElement.style.height = DOM.clientHeight + 'px'
css3DRender.domElement.style.width = DOM.clientWidth + 'px'
css3DRender.domElement.style.pointerEvents = 'none'
}
css3DRender.resize()
DOM.appendChild(css3DRender.domElement)
return css3DRender
}
/* 图表 ---------------------------------------------------------------------- */
const container = document.createElement("div")
container.style.width = "300px"
container.style.height = "200px"
const myChart = echarts.init(container)
myChart.setOption({
graphic: {
elements: [
{
type: 'text',
left: 'center',
top: 'center',
style: {
text: 'Echarts',
fontSize: 80,
fontWeight: 'bold',
lineDash: [0, 200],
lineDashOffset: 0,
fill: 'transparent',
stroke: '#fff',
lineWidth: 1
},
keyframeAnimation: {
duration: 3000,
loop: true,
keyframes: [
{
percent: 0.7,
style: {
fill: 'transparent',
lineDashOffset: 200,
lineDash: [200, 0]
}
},
{
// Stop for a while.
percent: 0.8,
style: {
fill: 'transparent'
}
},
{
percent: 1,
style: {
fill: 'black'
}
}
]
}
}
]
}
})
const css3DObject = new CSS3DObject(container)
css3DObject.position.set(0, 130, 0)
scene.add(css3DObject)
const container2 = document.createElement("div")
container2.style.width = "300px"
container2.style.height = "300px"
const myChart2 = echarts.init(container2)
myChart2.setOption({
xAxis: {
type: 'category',
boundaryGap: false,
data: ['Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat', 'Sun']
},
yAxis: {
type: 'value'
},
series: [
{
data: [820, 932, 901, 934, 1290, 1330, 1320],
type: 'line',
areaStyle: {}
}
]
})
const css3DObject2 = new CSS3DObject(container2)
css3DObject2.position.set(0, -80, 0)
scene.add(css3DObject2)
完整源码:GitHub
小结
- 本文提供 Echarts结合 完整 Three.js 源码与在线 Demo,建议先运行案例再改 uniform/参数做二次实验
- 更多 Three.js 实战案例见 three-cesium-examples 合集 与 GitHub 开源仓库